Freitag, 31. Juli 2009

Yu-Gi -Oh 5D's Champion Pack (Game Eight)



Legal for local Events: 5th January 2009



* CP08-EN001 Gravity Behemoth (Ultra Rare)


* CP08-EN002 Prohibition (Super Rare)


* CP08-EN003 Mind Crush (Super Rare)


* CP08-EN004 Dimensional Fissure (Super Rare)


* CP08-EN005 Lumina, Lightsworn Summoner (Super Rare)


* CP08-EN006 Magician's Valkyria (Rare)


* CP08-EN007 Silent Magician LV4 (Rare)


* CP08-EN008 Great Shogun Shien (Rare)


* CP08-EN009 Herald of Creation (Rare)


* CP08-EN010 Burial from a Different Dimension (Rare)


* CP08-EN011 Necro Gardna (Rare)


* CP08-EN012 Mushroom Man (Common)

* CP08-EN013 Royal Oppression (Common)

* CP08-EN014 Beckoning Light (Common)

* CP08-EN015 Neo-Spacian Dark Panther (Common)

* CP08-EN016 Alien Warrior (Common)

* CP08-EN017 Alien Mother (Common)

* CP08-EN018 Vanity's Ruler (Common)

* CP08-EN019 Miraculous Rebirth (Common)

* CP08-EN020 Cell Explosion Virus (Common)

Yu-Gi-Oh! Shonen Jump Magazine Promo


JUMP-EN033 Tragoedia
DARK - Fiend/Effect - 10/?/?
You can Special Summon this card from your hand when you take Battle Damage . This card gains 600 ATK and DEF for each card in your hand. Once per turn, you can send 1 monster from your hand to the Graveyard to take control of 1 face-up monster your opponent controls with the same Level as the sent monster. Once per turn, you can select 1 monster in your Graveyard; this card's Level becomes the same as that monster's, until the End Phase.


Release: September Issue Shonen Jump

Banned List 2009 (Part I)


ADVANCED FORMAT, Effective 1. March 2009


I. Forbidden (Verbotene Karten)


* Black Luster Soldier - Envoy of the Beginning (Schwarz Glänzender Soldat - Gesandter des Anfangs)
* Butterfly Dagger - Elma (Elma, Schmetterlingsdolch)
* Call of the Haunted (Ruf der Gejagten)
* Change of Heart (Überläufer)
* Chaos Emperor Dragon - Envoy of the End (Chaos-Imperatordrache - Gesandter des Endes)
* Confiscation (Beschlagnahme)
* Cyber Jar (Cyberdose)
* Cyber-Stein (Cyber-Stein)
* Dark Hole (Schwarzes Loch)
* Dark Magician of Chaos (Dunkler Magier des Chaos)
* Delinquent Duo (Verbrecher-Duo)
* Destiny Hero – Disk Commander (Schicksalsheld - Disc Commander)
* Dimension Fusion (Dimensionsfusion)
* Exchange of the Spirit (Austausch des Geistes)
* Fiber Jar (Gewebekrug)
* Graceful Charity (Elegante Wohltäterin)
* Harpie’s Feather Duster (Harpyen-Flederwisch)
* Imperial Order (Kaiserlicher Befehl)
* Last Turn (Letzter Spielzug)
* Last Will (Letzter Wille)
* Magical Scientist (Magieforscher)
* Magician of Faith (Magier des Glaubens)
* Makyura the Destructor (Makyura der Zerstörer)
* Metamorphosis (Metamorphose)
* Mirage of Nightmare (Albtraum-Trugbild)
* Painful Choice (Qual der Wahl)
* Pot of Greed (Topf der Gier)
* Premature Burial (Voreiliges Begräbnis)
* Raigeki (Raigeki)
* Ring of Destruction (Ring der Zerstörung)
* Sinister Serpent (Unheil verkündende Schlange)
* Snatch Steal (Schnappstahl)
* The Forceful Sentry (Starker Wachposten)
* Thousand-Eyes Restrict (Tausendäugiges Opfer)
* Time Seal (Zeitsiegel)
* Tribe-Infecting Virus (Stämmeinfizierender Virus)
* Tsukuyomi (Tsukuyomi)
* Victory Dragon (Sieges-Drache)
* Witch of the Black Forest (Hexe vom schwarzen Wald)
* Yata-Garasu (Yata-Garasu)



II. Limited (Limitierte Karten)

* Advanced Ritual Art (Fortgeschrittene Ritualkunst)
* Brain Control (Gehirnkontrolle)
* Breaker the Magical Warrior (Brecher, Magischer Krieger)
* Brionac, Dragon of the Ice Boundary
* Card Destruction (Kartenzerstörung)
* Card of Safe Return (Karte der sicheren Wiederkehr)
* Card Trooper (Kartenkavallerist)
* Ceasefire (Waffenstillstand)
* Chaos Sorcerer (Chaos Hexer)
* Crush Card Virus (Kartenvernichtungsvirus)
* Cyber Dragon (Cyber Drache)
* Dandylion (Löwenzahn)
* Dark Armed Dragon (Finsterer Bewaffneter Drache)
* D. D. Warrior Lady (D. D. Kriegerin)
* Elemental Hero Stratos (Elementarheld Stratos)
* Emergency Teleport (Notfallteleport)
* Exodia the Forbidden One (Exodia, die Verbotene)
* Fissure (Spalt)
* Future Fusion (Zukunftsfusion)
* Giant Trunade (Riesen-Trunade)
* Gladiator Beast Bestiari (Gladiatorungeheuer Bestiari)
* Gorz the Emissary of Darkness
* Goyo Guardian (Goyowächter)
* Gravity Bind (Schwerkraftbindung)
* Heavy Storm (Schwerer Sturm)
* Left Arm of the Forbidden One (Linker Arm der Verbotenen)
* Left Leg of the Forbidden One (Linkes Bein der Verbotenen)
* Level Limit - Area B (Stufenbeschränkung-Gebiet B)
* Limiter Removal (Begrenzer-Entferner)
* Magic Cylinder (Magischer Zylinder)
* Marshmallon (Marshmallon)
* Megamorph (Megawandler)
* Mezuki (Mezuki)
* Mirror Force (Spiegelkraft)
* Monster Gate (Monstertor)
* Monster Reborn (Wiedergeburt)
* Morphing Jar (Verwandlungskrug)
* Mystical Space Typhoon (Mystischer Raum-Taifun)
* Neo-Spacian Grand Mole (Neo-Weltraum Grand Mole)
* Night Assailant (Nächtlicher Angreifer)
* Ojama Trio (Ojama-Trio)
* Overload Fusion (Überlastfusion)
* Plaguespreader Zombie (Seuchenverbreitender Zombie)
* Reasoning (Gedankengang)
* Reinforcement of the Army (Verstärkung für die Armee)
* Return from the Different Dimension (Rückkehr aus der anderen Dimension)
* Right Arm of the Forbidden One (Rechter Arm der Verbotenen)
* Right Leg of the Forbidden One (Rechtes Bein der Verbotenen)
* Sangan (Sangan)
* Scapegoat (Sündenbock)
* Smashing Ground (Aufschlagen)
* Snipe Hunter (Jäger im Hinterhalt)
* Spirit Reaper (Geister-Sensenmann)
* Swords of Revealing Light (Verräterische Schwerter)
* The Transmigration Prophecy (Die Auswanderungsprophezeiung)
* Torrential Tribute (Reißender Tribut)
* Trap Dustshoot (Bodenklappfalle)
* Treeborn Frog (Baumfrosch)
* United We Stand (Gemeinsam sind wir stark)
* Wall of Revealing Light (Mauer des Enthüllenden Lichts)

NEW: Goyo Guardian, Chaos Sorcerer, Reinforcement of the Army, Card of Safe Return, Mezuki, Emergency Teleport, Brionac, Dragon of the Ice Boundary, Dark Armed Dragon, Gladiator Beast Bestiari, Plaguespreader Zombie


III. Semi-Limited (Halb-Limitierte Karten)

* Allure of Darkness (Verlockung der Finsternis)
* Chain Strike (Kettenschlag)
* Destiny Draw (Schicksalsziehen)
* Destiny Hero – Malicious (Schicksalsheld - Malicious)
* Foolish Burial (Törichtes Begräbnis)
* Goblin Zombie (Goblinzombie)
* Gold Sarcophagus (Gold-Sarkophag)
* Green Baboon, Defender of the Forest (Grüner Baboon, Verteidiger des Waldes)
* Judgment Dragon (Urteilsdrache)
* Magical Stone Excavation (Magische Steinausgrabung)
* Mask of Darkness (Maske der Finsternis)
* Mind Crush (Geisteszersetzung)
* Necroface (Gesicht des Todes)
* Raiza the Storm Monarch (Raiza der Sturmmonarch)
* Rescue Cat (Rettungskatze)
* Summoner Monk (Beschwörungsmönch)
* Ultimate Offering (Letztes Angebot)

NEW: Destiny Hero - Malicious, Green Baboon, Defender of the Forest, Allure of Darkness, Gold Sarcophagus, Ultimate Offering, Mind Crush, Raiza the Storm Monarch, Summoner Monk, Destiny Draw, Goblin Zombie

No Longer Limited (Nicht Länger Limitiert)

Book of Moon
Nobleman of Crossout
Manticore of Darkness
Twin-Headed Behemoth
Phantom of Chaos

Donnerstag, 30. Juli 2009

Yu-Gi-Oh 5D's Collectible Tins 2009 - Wave 2


Release: 3rd November 2009




* 2 Stardust Overdrive
* 1 Ancient Prophecy
* 2 Raging Battle
* 1 Promo Card
* 1 Yu-Gi-Oh! 5D's branded card sleeves


Promos:



CT06-EN003 Majestic Star Dragon
WIND/Dragon - Synchro - Effect/10/3800/3000
"Salvation Dragon - Savior Dragon" + "Stardust Dragon" + 1 non-Tuner monster
When your opponent activates the effect of a Spell, Trap or Effect Monster, you can Tribute this card to negate it, and destroy all cards your opponent controls. Once per turn, negate the effect(s) of 1 face-up monster your opponent controls until the End Phase. Also, that monster effect(s) can be treated as this card's effect and can be activated once. Return this card to the Extra Deck during the End Phase, and Special Summon 1 "Stardust Dragon" from your Graveyard.
Secret Rare



CT06-EN004 Earthbound Immortal Wiraqocha Rasca
DARK/Winged-Beast - Effect/10/100/100
There can only be 1 face-up "Earthbound Immortal" monster on the field. If there is no face-up Field Spell Card on the field, destroy this card. Your opponent cannot select this card as an attack target. This card can attack your opponent directly. When this card is Normal Summoned, you can return up to 3 other cards you control to the Deck, then your opponent randomly discards cards from their hand equal to the amount of cards you returned, and this card gains 1000 ATK for each card discarded by your opponent.
Secret Rare

Yu-Gi-Oh! 5D's Warriors's Strike Structure Deck




Release: 27th October 2009


The Warrior's Strike Structure Deck is a ready-to-play Deck combining three themes: Warriors, Equip Cards, and Gemini Monsters (which were first introduced in Tactical Evolution). This Structure Deck has everything a Duelist will need including a 40-card (one Ultra Rare, two Super Rares) theme deck, rulebook, deluxe game mat, and Dueling Guide with instructions on how to enhance the deck.



Zitat:
Release Date: 20th of June 2009
Price: 1,050 yen (including tax)

Contents:
- 40 cards (including 5 new cards (1 Ultra Rare, 2 Super Rares))
- Rule book
- Playing guide
- Duel field

- Constructed to bring the popular Warrior-Type Deck up-to-date with the current play environment.
- Puts forward a new strategy for the Warrior Deck utilising the Dual System.
- Many reprinted cards are included.





SD17-JP001 Phoenix Gearfried
FIRE/Warrior - Gemini/8/2800/2200
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it again to have it be treated as an Effect Monster with this effect:
● {If your opponent activates a Spell Card, Special Summon 1 Dual Monster from (your Graveyard?).} {Another effect involving Equips...}



SD17-JP002 Evoltector Chevalier
FIRE/Warrior - Gemini/4/1900/900
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it again to have it be treated as an Effect Monster with this effect:
● By sending 1 face-up Equip Card you control to the Graveyard, destroy 1 card your opponent controls.



SD17-JP003 Phoedelyzer
WIND/Spellcaster - Effect/2/700/1100
When this card is destroyed by battle and sent to the Graveyard, you can send 1 Dual Monster from your Deck to the Graveyard and draw 1 card.
Super Rare



SD17-JP004 Gemini Soldier
WIND/Warrior - Gemini/2/500/300
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it again to have it be treated as an Effect Monster with this effect.
● This card cannot be destroyed by battle once per turn. If this card battles, you can Special Summon 1 Level 4 or lower Gemini Monster other than "Gemini Soldier" from your Deck after damage calculation.


SD17-JP005 Spell Striker
SD17-JP006 Exodios the Ultimate Sealed God
SD17-JP007 Holy Knight Ishzark
SD17-JP008 Light Emperor Kreis
SD17-JP009 Freed the Matchless General
SD17-JP010 Marauding Captain
SD17-JP011 Exiled Force
SD17-JP012 D.D. Warrior Lady
SD17-JP013 Card Gunner
SD17-JP014 Gemini Summoner
SD17-JP015 Blazing Bewildering Butterfly, Willps
SD17-JP016 D.D. Warrior
SD17-JP017 Future Samurai  
SD17-JP018 Warrior Lars
SD17-JP019 Dark Valkyria


SD17-JP020 Supervis
Equip Magic Card
Equip only to a Dual Monster. The equipped monster is treated as Normal Summoned again. When this face-up card on the field is sent to the Graveyard, select 1 Normal Monster in your Graveyard and Special Summon it.


SD17-JP021 Mind Control
SD17-JP022 Burden of the Mighty
SD17-JP023 Silent Doom
SD17-JP024 Arms Hole
SD17-JP025 Reinforcement of the Army
SD17-JP026 Big Bang Shot
SD17-JP027 Dark Factory of Mass Production
SD17-JP028 Divine Sword - Phoenix Blade
SD17-JP029 Dual Summon
SD17-JP030 Symbols of Duty
SD17-JP031 Swing of Reminiscence
SD17-JP032 Force Release
SD17-JP033 Reborn-Ribbon
SD17-JP034 Dark Bribe
SD17-JP035 Kunai with Chain
SD17-JP036 Sakuretsu Armor
SD17-JP037 Justi-Break
SD17-JP038 Birthright
SD17-JP039 Dual Hole

Yu-Gi-Oh 5D's Exclusive Collector Tin 2009



Release Europe: 24th September 2009


* 1x Crossroads of Chaos
* 1x Crimson Crisis
* 1x Raging Battle
* 2x Ancient Prophecy
* 1x Secret Rare variant card
* 1x Card Sleeves


Jack Atlas Collectible Tin Case



XX-Saber Gottoms (ANPR-EN044)
EARTH/Beast-Warrior - Effect - Synchro/9/3100/2600
1 Tuner + 1 or more EARTH monsters
Activate by Releasing 1 "X-Saber" monster you control. Your opponent discards 1 card randomly from their hand.
Secret Rare



Crow Collectible Tin Case

Secret rare variant card unknown



Yusei Fudo Collectible Tin Case

Secret rare variant card unknown



Leo and Luna Collectible Tin Case


Secret rare variant card unknown

Mittwoch, 29. Juli 2009

Yu-Gi-Oh! 5D's Ancient Prophecy




Release: 1st September 2009



1 Ghost Rare
8 Secret Rare
10 Ultra Rare (1:12)
14 Super Rare Cards (1:5)
20 Rare Cards (1:1)
48 Common Cards (8:1)



Zitat:
Ghost Rare 1/1

ANPR-EN040 Ancient Fairy Dragon

Secret Rare 7/8

ANPR-EN000 XX-Saber Gardestrike
ANPR-EN085 Card Guard
ANPR-EN088 Greed Grado
ANPR-EN091 Armityle the Chaos Phantom
ANPR-EN092 White Night Dragon
ANPR-EN093 Card Blocker
ANPR-EN098 Kasha
ANPR-EN099 Elemental Hero Gaia

Ultra Rare/Ultimate Rare 9/10

ANPR-EN005 Blackwing - Vayu the Emblem of Honor
ANPR-EN016 Earthbound Immortal Cusillu
ANPR-EN017 Earthbound Immortal Chacu Challhua
ANPR-EN040 Ancient Fairy Dragon
ANPR-EN043 Ancient Sacred Wyvern
ANPR-EN044 XX-Saber Gottoms
ANPR-EN082 Koa'ki Meiru Ghoulungulate
ANPR-EN083 Ko'aki Meiru Gravirose
ANPR-EN086 Flamvell Commando
ANPR-EN094 Gaia Plate the Earth Giant

Super Rare 14/14

ANPR-EN009 Jester Confit
ANPR-EN019 Koa'ki Meiru Crusader
ANPR-EN034 Minefield
ANPR-EN035 XX-Saber Faultroll
ANPR-EN041 Turbo Cannon
ANPR-EN042 Archfiend Zombie-Skull
ANPR-EN048 Ancient Forest
ANPR-EN051 Future Vision
ANPR-EN052 Core Compression
ANPR-EN058 Saber Slash
ANPR-EN063 Skill Successor
ANPR-EN068 Discord
ANPR-EN089 Revival of the Immortals
ANPR-EN097 Beast Machine King Barbarois Ür

Rare 20/20

ANPR-EN001 Kuribon
ANPR-EN008 Jester Lord
ANPR-EN010 Fortune Lady Light
ANPR-EN011 Fortune Lady Fire
ANPR-EN013 Darksea Rescue
ANPR-EN015 Turbo Rocket
ANPR-EN020 Koa'ki Meiru Speeder
ANPR-EN021 Koa'ki Meiru Tornado
ANPR-EN031 Magicat
ANPR-EN037 Flamvell Firedog
ANPR-EN039 Falchion²
ANPR-EN054 Solidarity
ANPR-EN064 Reinforce Truth
ANPR-EN073 CoreReinforcement
ANPR-EN081 XX-Saber Fulhelmknight
ANPR-EN084 Psychic Emperor
ANPR-EN087 Pseudo Space
ANPR-EN090 Arcana Knight Joker
ANPR-EN095 Sauropod Brachion
ANPR-EN096 Gaap the Divine Soldier

Common 48/48

ANPR-EN002 Sunny Pixie
ANPR-EN003 Sunlight Unicorn
ANPR-EN004 Blackwing - Mistral the Silver Shield
ANPR-EN006 Blackwing - Fane the Steel Chain
ANPR-EN007 Morphtronic Magnen Bar
ANPR-EN012 Infernity Beast
ANPR-EN014 Darksea Float
ANPR-EN018 Koa'ki Meiru Rock
ANPR-EN022 Koa'ki Meiru Hydro Barrier
ANPR-EN023 Scary Moth
ANPR-EN024 Shiny Black C
ANPR-EN025 Armed Sea Hunter
ANPR-EN026 Divine Dragon Aquabizarre
ANPR-EN027 Fishborg Blaster
ANPR-EN028 Shark Cruiser
ANPR-EN029 Armored Axon Kicker
ANPR-EN030 Genetic Woman
ANPR-EN032 Cyborg Doctor
ANPR-EN033 White Potan
ANPR-EN036 XX-Saber Ragigura
ANPR-EN038 Ancient Crimson Ape
ANPR-EN045 Release Restraint Wave
ANPR-EN046 Silver Wing
ANPR-EN047 Advance Draw
ANPR-EN049 Emergency Assistance
ANPR-EN050 Spirit Burner
ANPR-EN053 Core Blaster
ANPR-EN055 Hydro Pressure Cannon
ANPR-EN056 Water Hazard
ANPR-EN057 Brain Research Lab
ANPR-EN059 Sword of Sparkles
ANPR-EN060 Rekindling
ANPR-EN061 Ancient Leaf
ANPR-EN062 Fossil Examination
ANPR-EN065 Pixie Ring
ANPR-EN066 Fairy Wind
ANPR-EN067 Imperial Custom
ANPR-EN069 Slip of Fortune
ANPR-EN070 Depth Amulet
ANPR-EN071 Damage Translation
ANPR-EN072 Battle Teleportation
ANPR-EN074 Iron Core Luster
ANPR-EN075 Battle of the Elements
ANPR-EN076 Aegis of the Ocean Dragon Lord
ANPR-EN077 Psychic Soul
ANPR-EN078 Flamvell Counter
ANPR-EN079 At One With the Sword
ANPR-EN080 Stunning Upset






Pre OCG Cards (TCG Game Onlys)


ANPR-EN000 XX-Saber Gardestrike
Erde/Ungeheuer-Krieger - Effekt/5/2100/1400
Wenn du hast 2 oder mehr X-Säber Monster in deinen Friedhof hast und du kein Monster auf deiner Spielfeldseite kontrollierst, kannst du diese Karte aus deiner Hand als Spezialbeschwörung beschwören.
Secret Rare

ANPR-EN081 XX-Saber Fulhelmknight
Earth/Warrior - Tuner/3/1300/1000
Once, while this card is face-up on the field, you can negate the attack of 1 of your opponent's monsters. If this card destroys a Defense Position monster your opponent controls by battle, you can Special Summon 1 Level 4 or lower "X-Saber" monster from your Graveyard.
Rare

ANPR-EN082 Koa'ki Meiru Ghoulungulate
Earth/Zombie - Effect/5/2500/1700
During your End Phase, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the graveyard or reveal 1 Zombie-Type monster from your hand. If a "Koa'ki Meiru" monster would be destroyed by battle or by a card effect, you can remove from play 1 "Koa'ki Meiru" monster from your graveyard instead.
Ultra Rare

ANPR-EN083 o'aki Meiru Gravirose
Fire/Plant - Effect/4/1900/1300
During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Plant-Type monster in your hand. During each of your Standby Phases, you can send 1 Level 3 or lower monster from your Deck to your Graveyard.
Ultra Rare

ANPR-EN084 Psychic Emperor
Light/Psychic - Effect/6/2400/1000
When this card is Normal or Special Summoned, gain 500 Life Poits for each Psychic-Type monster in your graveyard.
Rare

ANPR-EN085 Card Guard
DARK/Fiend - Effect/4/1600/500
When this card is Normal or Special Summoned, place 1 "Guard Counter" on it. This card gains 300 ATK for each "Guard Counter" it has. Once per turn, you can remove 1 "Guard Counter" from this card and place it on 1 other face-up card you control. If that card would be destroyed, remove the "Guard Counter" instead.
Secret Rare

ANPR-EN086 Flamvell Commando
Fire/Pyro - Effect/6/2200/200
This Card cannot be Special Summoned. This Card can only be Normal Summoned by ributing 1 "Flamvell" monster you control. Once per turn, you can Remove from Play 1 monster in your Graveyard with 200 DEF to infilict damage to your opponent equal to that monster's ATK.
Ultra Rare

ANPR-EN087 Pseudo Space
Field Spell
One per turn, you can Remove from Play 1 Field Spell Card in your Graveyard to have this Card be treated as that Cards, and gain the same effects until the End Phase.
Rare

ANPR-EN088 Greed Grado
Quick-Play Spell Card
Activate only if you destroyed a face-up Synchro Monster controlled by your opponent this turn, either by battle or by card effect. Draw 2 cards
Secret Rare

ANPR-EN089 Revival of the Immortals
Normal Trap Card
Select 1 "Earthbound Immortal" monster in your Graveyard. Special Summon that monster. It cannot declare an attack this turn. Whenever it battles, your opponent takes no battle damage.
Super Rare

OCG Only (Promos aus dem OCG)


ANPR-EN090 Arcana Knight Joker
Light/Warrior - Effect/Fusion/9/3800/2500
"Queen's Knight" + "Jack's Knight" + "King's Knight"
A Fusion Summon of this card can only be conducted with the above Fusion Material Monsters. Once per turn, if this card
is targeted by a Spell Card, Trap Card, or Effect Monster's effect, you can negate that effect by discarding the same kind
of card (Spell, Trap, or Monster Card).
Rare

ANPR-EN091 Armityle the Chaos Phantom
Dark/Fiend - Effect/Fusion/12/0/0
"Uria, Lord of Searing Flames" + "Hamon, Lord of Striking Thunder" + "Raviel, Lord of Phantasms"
This card can only be Special Summoned from your Extra Deck by removing from play the above cards you control. (You
do not use "Polymerization.”) This card cannot be destroyed by battle. This card gains 10,000 ATK during your turn only.
Secret Rare

ANPR-EN092 White Night Dragon
Water/Dragon - Effect/8/3000/2500
Negate the activation of any Spell or Trap Card that targets this card, and destroy that card. When a face-up monster you
control is selected as an attack target, you can send 1 Spell or Trap Card you control to the Graveyard to change the
target to this card.
Secret Rare

ANPR-EN093 Card Blocker
Earth/Warrior - Effect/3/400/400
When this card is Summoned, it is changed to Defense Position. When a face-up monster you control is selected as an
attack target, you can change the target to this card. When this card is selected as an attack target, you can send up to 3
cards from the top of your Deck to the Graveyard, to give this card 500 DEF for each of those cards, until the End Phase.
Secret Rare

ANPR-EN094 Gaia Plate the Earth Giant
Earth/Rock - Effect/8/2800/1000
You can Special Summon this card by removing from play any 2 Rock-Type monsters in your Graveyard. During your
Standby Phase, remove from play 1 Rock-Type monster in your Graveyard, or send this card to the Graveyard. Halve the
ATK and DEF of any monster that battles with this card.
Ultra Rare

ANPR-EN095 Sauropod Brachion
Earth/Dinosaur - Effect/8/1500/3000
You cannot Special Summon this card from your Deck. You can Tribute Summon this card by Tributing 1 Dinosaur-Type
monster. Once per turn, you can change this card to face-down Defense Position. When this card is Flip Summoned,
change all other monsters to face-down Defense Position. If your opponent attacks this card, any Battle Damage they
take is doubled.
Rare

ANPR-EN096 Gaap the Divine Soldier
Dark/Fiend - Effect/6/2200/200
All monsters are changed to face-up Attack Position, and their battle positions cannot be changed. (Flip Effects are not
activated at this time.) Once per turn, you can reveal any number of Fiend-Type monsters in your hand to give this card
300 ATK for each revealed card, until the End Phase.
Rare

ANPR-EN097 Beast Machine King Barbaros Ür
Earth/Beast-Warrior - Effect/8/3800/1200
You can Special Summon this card from your hand by removing from play 1 Machine-Type monster and 1 Beast-Warrior-
Type monster in your hand, field, and/or Graveyard. When this card battles, any Battle Damage to your opponent
becomes 0.
Super Rare

ANPR-EN098 Kasha
Earth/Zombie - Effect/8/?/1000
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except while you control 2 or
more face-up Zombie-Type monsters. When this card is Special Summoned, return all other monsters on the field to the
Deck, and this card's ATK is equal to the number of Zombie-Type monster returned this way x 1000.
Secret Rare

ANPR-EN099 Elemental Hero Gaia
Earth/Warrior - Effect/Fusion/6/2200/2600
1 "Elemental Hero" monster + 1 EARTH Monster
This monster cannot be Special Summoned except by Fusion Summon. When this card is Fusion Summoned, select 1
face-up monster your opponent controls. Until the end of this turn, that monster's ATK is halved and this card gains the
same amount of ATK.
Secret Rare

Yu-Gi -Oh 5D's Stardust Overdrive







17th November 2009:



Release Date (Japan): 18th July 2009
Price: 150 Yen (inc. tax)

5 cards per pack, 30 packs per box

Includes 80 cards total:
5 Ultra Rare
9 Super Rare
18 Rare
48 Common
(Ultra Rare also as Ultimate Rare available, 1 of 80 cards also as Holographic Rare)



Zitat:
Features:
- Includes Yusei's new card "Savior Star Dragon" and many more cards from Crow, Kiryu, Ruka, Carly, Ludger, Misty and Godwin
- Includes more of the anime's "Earthbound God" keycard series
- Many cards that work together with existing themes and the upcoming Structure Deck "Warrior's Strike" in June
- Cover card is "Savior Star Dragon"



Rarity List

Holographic Rare Cards (1)

SOVR-JP040 Savior Star Dragon

Ultra/Ultimate Rare Cards (5)

SOVR-JP024 Earthbound God Ccarayhua
SOVR-JP025 Earthbound God Uru
SOVR-JP026 Earthbound God Wiraqocha Rasca
SOVR-JP040 Savior Star Dragon
SOVR-JP041 Black Feather - Silver Wind of the Isolated

Super Rare Cards (9)

SOVR-JP003 Max Warrior
SOVR-JP014 Witch of Catoblepas and Fate
SOVR-JP028 Core-Chimail Rooklord
SOVR-JP030 Crusader of Endymion
SOVR-JP039 Norsewemko, Beautiful Goddess of Salvation
SOVR-JP042 Reptiless Lamia
SOVR-JP043 Black Bulldrago
SOVR-JP044 Explosive Magician
SOVR-JP079 Seal of Crushing Evil

Rare Cards (18)

SOVR-JP001 Salvation Dragon Savior Dragon
SOVR-JP005 Level Stealer
SOVR-JP009 Fortune Lady Windy
SOVR-JP010 Fortune Lady Watery
SOVR-JP011 Fortune Lady Darky
SOVR-JP012 Fortune Lady Earthy
SOVR-JP018 Spyder Spider
SOVR-JP019 Mother Spider
SOVR-JP020 Reptiless Gorgon
SOVR-JP027 Core-Chimail Seapanther
SOVR-JP035 Lord British
SOVR-JP047 Savage Colosseum
SOVR-JP055 Dual Spark
SOVR-JP057 Preparations for the Ritual
SOVR-JP060 Crazy Plant Flood
SOVR-JP063 Slip Summon
SOVR-JP074 Ability Absorption Core
SOVR-JP075 Victim Counter

Normal Rare Cards (4)

SOVR-JP058 Greedy Moray Eel
SOVR-JP062 Tribute to the Devil
SOVR-JP078 Devillian Song
SOVR-JP080 Crimson Designator

----------------------------

Spoiler:

SOVR-JP001 Salvation Dragon - Savior Dragon [Rare]
LIGHT/Dragon - Tuner/1/0/0
If this card is used as a Synchro Material monster, it can only be for the Synchro Summon of a "Savior" monster.

SOVR-JP002 Stardust Xiaolong
LIGHT/Dragon - Effect/1/100/100
When you successfully Synchro Summon a "Stardust Dragon", you can Special Summon this card from your Graveyard to your field in face-up Attack Position. This card cannot be destroyed by battle once per turn.

SOVR-JP003 Max Warrior [Super Rare]
WIND/Warrior - Effect/4/1800/800
If this card attacks an opponent's monster, dit gains 400 ATK for the duration of the Damage Step. If this card destroys an opponent's monster by battle, its Level becomes 2 and its original ATK and DEF are halved until your next Standby Phase.

SOVR-JP004 Quick Synchron
WIND/Machine - Tuner/5/700/1400
You can Special Summon this card from your hand by sending 1 monster in your hand to the Graveyard. This card can be used instead of a "Synchron" Tuner when used as a Synchro Material Monster. If this card is used as a Synchro Material Monster, it cannot be for anything other than the Synchro Summon of a monster that lists a "Synchron" Tuner as a Synchro Material Monster.

SOVR-JP005 Level Stealer [Rare]
DARK/Insect - Effect/1/600/0
If this card is in your Graveyard, activate by selecting 1face-up Level 5 or higher monster you control. By decreasing the Level of the selected monster by 1, you can Special Summon this card from your Graveyard. This card cannot be Released except for an Advanced Summon.

SOVR-JP006 Zero Guardna
EARTH/Warrior - Effect/4/0/0
Activate by Releasing this card. During this turn, monster you control cannot be destroyed by battle, and Battle Damage as a result of battles with opponent's monsters becomes 0. This effect can be activated during your opponent's turn.

SOVR-JP007 Regulus
LIGHT/Beast - Effect/4/1700/1000
Activate by selecting 1 Field Magic Card in your Graveyard. Return the selected card to your deck. This effect can only be used once per turn.

SOVR-JP008 Infernity Necromancer
DARK/Demon - Effect/3/0/2000
When this card is successfully Normal Summoned it is changed to Defense Position. If you have no cards in your hand, this card gains the following effect. Once per turn, you can Special Summon 1 "Infernity" monster in your Graveyard other than "Infernity Necromancer"

SOVR-JP009 Fortune Lady Windy [Rare]
WIND/Spellcaster - Effect/3/?/?
This card's ATK and DEF become equal to its Level x 300. During your Standby Phase, this card's Level is increased by 1 (max. Level 12). When this card is Normal Summoned, you can destroy a number of Magic and Trap Cards your opponent controls equal to the number of face-up "Fortune Lady" monsters you control.

SOVR-JP010 Fortune Lady Watery [Rare]
WATER/Spellcaster - Effect/4/?/?
This card's ATK and DEF become equal to its Level x 300. During your Standby Phase, this card's Level is increased by 1 (max. Level 12). If you control a face-up "Fortune Lady" monster other than "Fortune Lady Watery" when this card is Special Summoned, draw 2 cards.

SOVR-JP011 Fortune Lady Darky [Rare]
DARK/Spellcaster - Effect/5/?/?
This card's ATK and DEF become equal to its Level x 400. During your Standby Phase, this card's Level is increased by 1 (max. Level 12). While you control this face-up card, when a face-up "Fortune Lady" monster you control destroys a monster of your opponent's by battle and sends it to the Graveyard, you can select 1 "Fortune Lady" monster in your Graveyard and Special Summon it.

SOVR-JP012 Fortune Lady Earthy [Rare]
EARTH/Spellcaster - Effect/6/?/?
This card's ATK and DEF become equal to its Level x 400. During your Standby Phase, this card's Level is increased by 1 (max. Level 12). When this card's Level is increased, inflict 400 damage to your opponent.

SOVR-JP013 Solitaire Magical
LIGHT/Spellcaster - Effect/4/1600/1300
Activate by selecting 1 face-up "Fortune Lady" monster and 1 face-up monster on the field. The Level of the selected "Fortune Lady" monster is decreased by 3, and the other selected monster is destroyed. This effect can only be used once per turn.

SOVR-JP014 Witch of Catoblepas and Fate [Super Rare]
EARTH/Spellcaster - Effect/4/1800/0
When your opponent successfully Special Summoned a monster, by removing from play 1 monster with ? ATK in your Graveyard, destroy that Special Summoned monster.

SOVR-JP015 Dark Spider
DARK/Insect - Effect/1/0/0
Once per turn, you can increase the Level of 1 Insect-Type monster you control by 2 until the End Phase.

SOVR-JP016 Ground Spider
EARTH/Insect - Effect/4/0/1500
If this card you control is in face-up Defense Position when your opponent successfully Normal Summons or Special Summons a monster, you can change that monster to Defense Position. This effect can only be used once per turn.

SOVR-JP017 Sacrifice Spider
EARTH/Insect - Effect/2/300/500
Activate by Releasing this card if there are 4 or more Insect-Type monster in your Graveyard. Destroy all face-up Defense Position monster your opponent controls.

SOVR-JP018 Spider Spider [Rare]
EARTH/Insect - Effect/4/1500/1000
If this card destroys an Defense Position monster your opponent controls by battle, you can select 1 Level 4 or lower Insect-Type monster in your Graveyard and Special Summon it.

SOVR-JP019 Mother Spider [Rare]
DARK/Insect - Effect/6/2300/1200
If the only monster(s) in your Graveyard are Insect-Type monsters, you can send 2 face-up Defense Position monster your opponent controls to the Graveyard, and Special Summon this card from your hand.

SOVR-JP020 Reptiless Gorgon [Rare]
DARK/Reptile - Effect/3/1400/1400
After Damage Calculation when this card attacked, the ATK of the monster this card battled with becomes 0 and it cannot change its Battle Position

SOVR-JP021 Reptiless Medusa
DARK/Reptile - Effect/6/2200/800
Send 1 card from your hand to the Graveyard. Activate by selecting 1 face-up monster your opponent controls. The selected monster's ATK becomes 0 and it cannot change its Battle Position.

SOVR-JP022 Reptiless Scylla
DARK/Reptile - Effect/4/1800/1200
If this card destroyed a monster with 0 ATK by battle, you can Special Summon that monster to your field in face-up Defense Position. The effects of the monster Special Summoned by this effect are negated.

SOVR-JP023 Reptiless Viper
DARK/Reptile - Tuner/2/0/0
When this card is successfully Normal Summoned, you can select 1 face-up monster with 0 ATK your opponent controls and gain control over it.

SOVR-JP024 Earthbound God Ccarayhua [Ultra Rare/Ultimate Rare]
DARK/Reptile - Effect/10/2800/1800
Only 1 "Earthbound God" monster can be face-up on the field at the same time. When there is no face-up Field Magic Card on the field, this card is destroyed. Your opponent cannot select this card as an attack target. This card can attack your opponent directly. When this card is destroyed by card effect other than its own, destroy all cards on the field.

SOVR-JP025 Earthbound God Uru [Ultra Rare/Ultimate Rare]
DARK/Insect - Effect/10/3000/3000
Only 1 "Earthbound God" monster can be face-up on the field. If there is no face-up Field Spell Card on the field, this card is destroyed. Your opponent cannot select this card as an attack target. This card can attack your opponent directly. Once per turn, by Releasing 1 other monster you control, select 1 face-up monster your opponent controls, and gain control over it until this turn's End Phase.

SOVR-JP026 Earthbound God Wiracocha Rasca [Ultra Rare/Ultimate Rare]
DARK/Bird - Effect/10/100/100
Only 1 "Earthbound God" monster can be face-up on the field at the same time. When there is no face-up Field Magic Card on the field, this card is destroyed. Your opponent cannot select this card as an attack target. This card can attack your opponent directly. When this card is successfully Normal Summoned, return up to 3 other cards you control to your deck, randomly discard a number of cards from your opponent's hand equal to the number of cards returned, and this card gains ATK equal to the number of cards discarded x 1000.

SOVR-JP027 Core-Chimail Seapanther [Rare]
WATER/Sea-Serpent/4/1900/1200
The controller of this card sends 1 "Core-Chimail's Steel Core" from their hand to the Graveyard, or reveals a WATER monster in their hand during each of their End-Phases. If you don't do either, this card is destroyed. Once per turn, by sending 1 "Core-Chimail's Steel Core" from your hand to the Graveyard, select 1 Magic Card in your Graveyard and place it on top of your deck.

SOVR-JP028 Core-Chimail Rooklord [Super Rare]
EARTH/Warrior - Effect/7/2800/2200
The controller of this card sends 1 "Core-Chimail's Steel Core" from their hand to the Graveyard, or reveals a Warrior-Type monster in their hand during each of their End-Phases. If you don't do either, this card is destroyed. This card can be Advanced Summon with 1 "Core-Chimail" monster as Release. When this card is successfully Normal Summoned, you can destroy up to 2 cards your opponent controls by removing from play 1 "Core-Chimail" card in your Graveyard.

SOVR-JP029 Tuned Magician
WIND/Spellcaster - Dual/4/1800/1600
If this card is in the Graveyard or face-up on the field, it is treated as a Normal Monster. By treating a Normal Summon as a Second Summon and applying it to this face-up card on the field, it becomes an Effect Monster and gains the following effect. Ï While this card is face-up on the field, it is treated as a Tuner.

SOVR-JP030 Crusader of Endymion [Super Rare]
LIGHT/Spellcaster - Dual/4/1900/1200
If this card is in the Graveyard or face-up on the field, it is treated as a Normal Monster. By treating a Normal Summon as a Second Summon and applying it to this face-up card on the field, it becomes an Effect Monster and gains the following effect. Ï Once per turn, you can place 1 Spell Counter on 1 face-up card on the field that Spell Counters can be placed on. Until the End Phase of a turn in which a Spell Counter is placed by this effect, this card gains 600 ATK.

SOVR-JP031 Archer of the Sea of Trees
EARTH/Beast-Warrior - Effect/3/1400/1300
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except while there are 2 or more Normal Monsters in your Graveyard. By Releasing this card, add 1 Dual Monster from your Deck to your hand.

SOVR-JP032 Crimson Demon's Fighter
(???)/Warrior - Effect/6/2100/1800
If there are exactly 3 Normal Monster in your Graveyard, you can remove from play 2 Normal Monster in your Graveyard and Special Summon this card from your hand. Once per turn, you can Special Summon 1 Level 4 or lower Normal Monster from your Graveyard.

SOVR-JP033 Energy Brave
LIGHT/Warrior - Effect/4/1700/1200
While you control this face-up card, face-up Dual Monsters you control that were Normal Summoned again cannot be destroyed.

SOVR-JP034 Oni Frog
WATER/Aqua - Effect/2/1000/500
You can Special Summon this card from your hand by discarding 1 WATER monster from your hand. When this card is Normal Summoned, Flip Summoned or Special Summoned, you can select and send 1 (Level 2 or lower WATER Aqua-Type from your Deck or your field and send it to the Graveyard. Once per turn, by returning 1 monster you control to the hand, you can Normal Summon 1 "Frog" monster other than "Oni Frog" during this turn in addition to your Normal Summon for the turn.

SOVR-JP035 Lord British [Rare]
LIGHT/Machine /4/1200/800
If this card destroys an opponent's monster by battle, activate by selecting 1 of the effects below: - During this turn, you can attack once more in a row. - Select and destroy 1 set card on the field. - Special Summon 1 "Multiple Token" (Machine-Type/LIGHT/4/1200 ATK/1200 DEF) to your field.

SOVR-JP036 Oshaleon
WATER/Reptile - Effect/3/1400/800
While you control this face-up Attack Position card, your opponent cannot select a monster other than "Oshaleon" as attack target. When this card is destroyed by battle and sent to the Graveyard, you can add 1 Reptile-Type monster with 500 ATK or less from your Deck to your hand.

SOVR-JP037 Ritual Devil Releaser
DARK/Demon - Effect/3/1200/2000
If you Ritual Summon a Ritual Monster, you can remove from play this card in your Graveyard to treat it as 1 monster for the required Level of that Ritual Summon. While the Ritual Monster this card was used in the Ritual Summon for is face-up on the field, your opponent cannot Special Summon monster.

SOVR-JP038 Ritual Devil Presider
DARK/Demon - Effect/4/1800/1400
If you Ritual Summon a Ritual Monster, you can remove from play this card in your Graveyard to treat it as 1 monster for the required Level of that Ritual Summon. If the Ritual Monster his card was used in the Ritual Summon for destroys a monster by battle, the controller of that Ritual Monster draws 1 card.

SOVR-JP039 Norsewemko, Beautiful Goddess of Salvation [Super Rare]
LIGHT/Spellcaster - Ritual/7/2700/1200
This card can only be Ritual Summoned with the Ritual Magic Card, "Ritual of Salvation". When this card is Ritual Summoned, activate by selecting a number of other face-up cards up to the number of monsters used in the Ritual Summon of this card. While the selected card(s) are face-up on the field, this card cannot be destroyed by card effects.

SOVR-JP040 Savior Star Dragon [Ultra Rare/Ultimate Rare/Holographic Rare?]
WIND/Dragon - Synchro/10/3800/3000
"Savior Dragon" + "Stardust Dragon" + 1 Non-Tuner monster
When your opponent activates the effect of a Magic, Trap or Effect Monster Card, you can Release this card to negate that activation, and destroy all cards your opponent controls. Once per turn , you can negate the effect(s) of 1 face-up monster your opponent controls until the End-Phase. Also, you can treat the effect(s) of that monster that was negated as this card's effect(s) and activate it once. During the End Phase, return this card to the Extra Deck, and Special Summon 1 "Stardust Dragon" from your Graveyard.

SOVR-JP041 Black Feather - Silver Wind the Isolated
DARK/Bird - Synchro/8/2800/2000
"Black Feather" Tuner + 2 or more Non-Tuner monster
When this card is successfully Synchro Summoned, you can select up to 2 face-up monster on the field with DEF lesser than this card's ATK and destroy them. You cannot conduct your Battle Phase during the turn you activated this effect. Also, once during your opponent's turn, while you control this face-up card, a "Black Feather" monster you control cannot be destroyed by battle.

SOVR-JP042 Reptiless Lamia [Super Rare]
DARK/Reptile - Synchro/6/2100/1500
"Reptiless" Tuner + 1 or more Non-Tuner monster
When this card is successfully Synchro Summoned, destroy all face-up monster with 0 ATK your opponent controls, and draw a number of cards equal to the number of monsters destroyed.

SOVR-JP043 Black Bulldrago [Super Rare]
FIRE/Dragon - Synchro/8/3000/2600
Tuner + 1 or more Non-Tuner Dual Monster
Once per turn, by sending 1 Dual Monster from your hand to the Graveyard, select and destroy 1 Magic or Trap Card your opponent controls. When this card is destroyed and sent to the Graeyard, you can select and Special Summon 1 Dual Monster in your Graveyard. The Dual Monster Special Summoned by this effect is treated as Normal Summoned again.

SOVR-JP044 Explosive Magician [Super Rare]
LIGHT/Spellcaster - Synchro/6/2500/1800
Tuner + 1 or more Non-Tuner Spellcaster-Type monster.
By removing 2 Spell Counter from your side of the field, destroy 1 Magic or Trap Card your opponent controls.

SOVR-JP045 Spider Web
Field Magic Card
If a monster declared an attack, that monster is changed to Defense Position at the end of the Damage Step, and cannot change its Battle Position until the next turn's End Phase of that monster's controller.

SOVR-JP046 Earthbound Whirlwind
Normal Magic
Activate only if you control a face-up "Earthbound God" monster. Destroy all Magic and Trap Cards your opponent controls.

SOVR-JP047 Savage Colosseum [Rare]
Field Magic Card
If a monster on the field attacks, that monster's controller gains 300 Life Points at the end of the Damage Step. While this card is on the field, monsters that are able to attack must attack. During the End Phase, all face-up Attack Position monster the turn player controls that did not declare an attack are destroyed.

SOVR-JP048 Attack Pheromone
Continuous Magic Card
If a Reptile-Type monster you control attacks a Defense Position monster, that monster is changed to face-up Attack Position at the end of the Damage Step

SOVR-JP049 Molting Escape
Equip Magic Card
Equip only to a Reptile-Type monster. Once per turn, the equipped monster is not destroyed by battle. At the end of the Damage Step you used this effect, the equipped monster gains 300 ATK.

SOVR-JP050 Reptiless Spawn
Normal Magic Card
Activate by removing from play 1 "Reptiless" monster in your Graveyard. Special Summon 2 "Reptiless Token" (Reptile-Type/EARTH/1/0 ATK/0 DEF) to your field.

SOVR-JP051 Fortune Future
Normal Magic Card
Return 1 "Fortune Lady" monster that is removed from play to the Graveyard. Afterwards, draw 2 cards.

SOVR-JP052 Time Passage
Quick-Play Magic Card
Increase the Level of 1 face-up "Fortune Lady" monster you control by 3 until the End Phase.

SOVR-JP053 Steel Core Harvest
Equip Magic Card
Equip only to a "Core-Chimail" monster. The ATK of an opponent's monster battling with the equipped monster is reduced by 100 Points x the Level of the equipped monster during Damage Calculation only. If the equipped monster would be destroyed during the End Phase, you can send this card to the Graveyard instead.

SOVR-JP054 Indestructible True Strength
Continuous Magic Card
If your opponent controls a monster(s), and you control no monster, you can Special Summon 1 Level 4 or lower Dual Monster from your hand. This effect can only be used once per turn.

SOVR-JP055 Dual Spark [Rare]
Quick-Play Magic Card
Activate by Releasing 1 face-up Level 4 or lower Dual Monster you control, and selecting 1 card on the field. Destroy the selected card, and draw 1 card.

SOVR-JP056 Ritual of Salvation
Ritual Magic Card
This card is used to Ritual Summon "Norsewemko, Beautiful Goddess of Salvation". You must also Release monsters whose total Levels equal 7 or more from the field or your hand. By removing from play this card in your Graveyard, 1 face-up Ritual Monster you control cannot become targeted by the effects of Magic, Trap, or Effect Monster Cards during this turn.

SOVR-JP057 Preparations for the Ritual [Rare]
Normal Magic Card
Add 1 Level 7 or lower Ritual Monster from your deck to your hand. Afterwards, you can add 1 Ritual Magic Card from your Graveyard to your hand.

SOVR-JP058 Greedy Moray Eel [Normal Rare]
Normal Magic Card
Return 2 WATER monster from your hand to your deck. Draw 3 cards from your deck.

SOVR-JP059 Spiritual Forest
Continuous Magic Card
A face-up Plant-Type, Beast-Type and Beast-Warrior-Type monster you control is not destroyed by battle once. This effect can only be used once per turn.

SOVR-JP060 Crazy Plant Flood [Rare]
Quick-Play Magic Card
Face-up Plant-Type monster you control gain 300 ATK for each Plant-Type monster in your Graveyard until the End Phase of this turn. At the End Phase of this turn, destroy all face-up Plant Type monster you control.

SOVR-JP061 Divine Protection of the Disregarded
Continuous Magic Card
When the attack of an opponent's monster is declared, negate that attack by removing from play 1 Insect-Type monster in your Graveyard.

SOVR-JP062 Tribute to the Devil [Normal Rare]
Normal Magic Card
Send 1 monster on the field that was Special Summoned to the Graveyard and Special Summon 1 Level 4 or lower Normal Monster from your hand.

SOVR-JP063 Slip Summon [Rare]
Normal Trap Card
Activate only when your opponent successfully Normal, Flip or Special Summons a monster. Special Summon 1 Level 4 or lower monster from your hand in face-up Defense Position. The Special Summoned monster is returned to its owner's hand during the End-Phase.

SOVR-JP064 Synchro Barrier
Normal Trap Card
Activate by Releasing 1 Synchro Monster you control. Until your next turn's End Phase, all Damage you take becomes 0.

SOVR-JP065 Prophecy of a Future King
Normal Trap Card
Activate only if Spellcaster-Type monster attacked and destroyed an opponent's monster by battle at the end of that Damage Step. That monster can attack once again in a row. During the turn you activated this card, you cannot Normal Summon, Flip Summon, or Special Summon.

SOVR-JP066 Twist of Fate
Counter Trap Card
Activate if the only face-up monsters you control are "Fortune Lady" monsters. Negate 1 of either the activation of a Magic or Trap Card, or the Normal Summon of a monster, and remove from play that card. During the End Phase of this turn, the card removed from play by this effect is returned to its owner's hand.

SOVR-JP067 Fortune Inherit
Normal Trap Card
Activate during a turn in which a face-up "Fortune Lady" monster you control is destroyed. You can Special Summon up to 2 "Fortune Lady" monsters from your hand during your next Standby Phase.

SOVR-JP068 Spider Egg
Normal Trap Card
Activate only when your opponent declares a Direct Attack, and if you have 3 or more Insect-Type monsters in your Graveyard. Negate that monster's attack, and Special Summon 3 "Spider Token" (Insect-Type/EARTH/1/100 ATK/100 DEF) to your field in Attack Position.

SOVR-JP069 The Reality of Nonresistance
Normal Trap Card
When you take Battle Damage as a result of a monster of your opponent's attacking you directly, activate by revealing 1 Level 1 monster in your hand to your opponent. Special Summon it and 1 monster from your Deck with the same name.

SOVR-JP070 Grand Wave
Counter Trap Card
Activate only if you control a face-up "Earthbound God" monster. Negate the activation of an opponent's Magic or Trap Card and destroy it.

SOVR-JP071 Roar of the Earthbound God
Continuous Trap Card
When the attack of an opponent's monster is declared, if the ATK of the attacking monster is lower than the ATK of a face-up "Earthbound God" you control, destroy that 1 attacking monster and deal damage to your opponent equal to half the ATK of the destroyed monster. This effect can only be used once per turn.

SOVR-JP072 Impulse to the Limit
Normal Trap Card
Activate by sending 2 cards in your hand to the Graveyard. Special Summon 2 "Soul Token" (Demon-Type/DARK/1/0 ATK/0 DEF) to your field. These Token cannot be Released, except for an Advanced Summon.

SOVR-JP073 Infernity Force
Normal Trap Card
If there are no cards in your hand, activate when an "Infernity" monster is selected as the target of an attack. Destroy the attacking monster, and select 1 "Infernity" monster in your Graveyard and Special Summon it.

SOVR-JP074 Ability Absorption Core [Rare]
Counter Trap Card
Activate only if you control a face-up "Core-Chimail" monster and there is a "Core-Chimail's Steel Core" in your Graveyard. Negate the activation of an Effect Monster's effect and destroy it.

SOVR-JP075 Victim Counter [Rare]
Counter Trap Card
Change 1 face-up Dual Monster you control to face-down Defense Position, and negate the activation of an opponent's Magic Card and destroy it

SOVR-JP076 Dual Booster
Normal Trap Card
After activation, this card becomes an Equip Card that increases the ATK by 700 Points, and is equipped to 1 Dual Monster you control. When the equipped monster and this card are sent to the Graveyard, select 1 face-up Dual Monster you control, and treat it as Normal Summoned again.

SOVR-JP077 Ritual Buster
Normal Trap Card
Activate when you successfully Ritual Summoned a Ritual Monster. Until your next turn's Standby Phase, your opponent cannot use or activate the effects of Magic and Trap Cards.

SOVR-JP078 Devillian Song [Normal Rare]
Continuous Trap Card
While this card is on the field, the Levels of all face-up monsters your opponent controls are decreased by 1.

SOVR-JP079 Seal of Crushing Evil [Super Rare]
Continuous Trap
Once during each of your opponent's Standby Phases, select 1 face-up card on the field. During this turn, the effect of the selected card is negated. The controller of this card has to pay 500 Life Points during each of your Standby Phases. Or, if the 500 Life Points are not paid, destroy this card.

SOVR-JP080 Crimson Designator [Normal Rare]
Normal Trap
Activate by paying 2000 Lifepoints, and revealing all cards in your hand to your opponent. Look in your opponent's hand and select 1 card. Until your opponent's next End Phase, the selected card is removed from play.


TCG onlys will follow when more is known

Yu-Gi-Oh! 5D's Collectible Tins 2009 - Wave 1




Release: 18th August 2009


The Yu-Gi-Oh! TCG Collectible Tins feature the most popular and powerful monsters on a sleek and sturdy protective metal case, so Duelists can store their favorite Deck or collection.

The first of 2 waves of Tins kicks off with the twin releases of the Twins’ Dragons – Leo’s “Power Tool Dragon” and Luna’s “Ancient Fairy Dragon”! From Raging Battle and Ancient Prophecy, these two powerful dragons pack quite a punch and make a great addition to any Duelist’s Synchro Deck. These dragons are some of the most prominent and beloved monsters featured on the Yu-Gi-Oh! 5D’s animated series, and will feature prominently in the storyline well into 2010.





Tin contents:

  • 2 advance packs of Ancient Prophecy

  • 2 packs of Crimson Crisis

  • 1 pack of Raging Battle

  • 1 Secret Rare Variant Card


VALUE ADD: 1 pack of Yu-Gi-Oh! 5D’s branded TCG Card Sleeves and Tin Partitions to secure your cards within the Tin!



CT06-EN001 Power Tool Dragon
Earth - Machine/Synchro/Effect - 7/2300/2500
1 Tuner + 1 or more non-Tuner monsters
Once per turn, during your Main Phase, you can select 3 Equip Spell Cards from your Deck, have your opponent pick 1 of them at random, and add it to your hand. Return the remaining cards to your Deck. If this card would be destroyed while equipped with an Equip Spell Card, you can send that card to the Graveyard instead.
Secret Rare





CT06-EN002 Ancient Fairy Dragon
Light - Dragon/Synchro/Effect - 7/2100/3000
1 Tuner + 1 or more non-Tuner monsters
Once per turn, you can Special Summon 1 Level 4 or lower monster from your hand. If you activated this effect, you cannot enter your Battle Phase this turn. Also once per turn, you can destroy a Field Spell Card and gain 1000 Life Points. Then, you can add 1 Field Spell Card from your Deck to your hand.
Secret Rare

Yu-Gi-Oh! 5D's Ancient Prophecy Special Edition



Release: 13. October 2009


Duelists get another chance to get all their favorite cards from the latest Yu-Gi-Oh! 5D's TRADING CARD GAME booster release with the Ancient Prophecy Special Edition! Each Special Edition box comes with three packs of Ancient Prophecy and 1 of 2 Super Rare variant cards, "Solar Recharge" or "Red-Eyes Wyvern." "Solar Recharge" will be extremely popular for Duelists with Lightsworn Decks and "Red-Eyes Wyvern" is a card that has never before been released in North America and is critical for Summoning "Red-Eyes Darkness Metal Dragon". Great value and powerful variant cards will make the Ancient Prophecy Special Edition a must-have for players of all skill levels.

* This release adds to the X-Saber cards introduced in the 2009 Yu-Gi-Oh! 5D's Starter Deck
* The SE Version Consists of 3 Booster Packs
* 1 Super Rare Variant Card per Special Edition Box




ANPR-ENSP1 Red-Eyes Wyvern
Wind/Dragon - Effect/4/1800/1600
During your End Phase, if you did not Normal Summon or Set a monster this turn, you can remove from play this card from your Graveyard to Special Summon 1 "Red-Eyes" monster from your Graveyard, except "Red-Eyes B. Chick".
Super Rare




ANPR-ENSP2 Solar Recharge
Spell Card
Discard 1 "Lightsworn" monster. Draw 2 cards, then send the top 2 cards of your Deck to the Graveyard.
Super Rare

Yu-Gi-Oh! Retro Pack 2






Release: 22. Juli 2009


A blast from the past returns to the Yu-Gi-Oh! TCG with Retro Pack 2. Packed with all-powerful cards, the retro pack series is designed to help Duelists collect hard to get and out of print cards. Perfect for Duelist looking for the chance to enter the world of Yu-Gi-Oh!! and unleash Forbidden Powers. A great value with 3 packs and a 'Gorz the Emissary of Darkness' card. Return to greatness with the Retro pack 2.
  • Contains the unstoppable, must-have card 'Gorz the Emissary of Darkness'!
  • New players can collect core cards from classic themes like Gravekeepers and Warriors.
  • Many known and loved cards seen on the animated TV series
  • Contains previously hard-to-find monsters and promo cards
  • 100 cards total + 1 Variant card (48 Common, 24 Rare, 10 Super Rare, 8 Ultra Rare and 10 Secret Rare cards)
  • 3 packs of 9 cards and 1 exclusive card per Retro pack; 8 Retro Packs per display


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Retro Pack 2 - Blister
Go back in time with Retro Pack 2! This 100-card set boasts the most sought after cards from Pharaoh’s Servant, Labyrinth of Nightmare, Legacy of Darkness, and Pharaonic Guardian. Plus, Retro Pack 2 contains many limited print and hard to get cards including “Light and Darkness Dragon” from SHONEN JUMP Magazine and “Blue-Eyes Shining Dragon” from Yu-Gi-Oh! the Movie! Each blister contains 3 Retro Booster Packs and 1 Secret Rare Card – “Green Baboon, Defender of the Forest.”

• Reprints top cards from the fourth through seventh booster sets of the Yu-Gi-Oh! TRADING CARD GAME: Pharaoh’s Servant, Labyrinth of Nightmare, Legacy of Darkness, and Pharaonic Guardian.
• Includes all-time favorites like “Jinzo,” “United We Stand,” “Dark Ruler Ha Des,” and “Lava Golem.”
• Allows newer players to get popular, out-of-print promotional cards, including magazine promos, video game promos, and older Collectible Tin exclusives.
• Reprints “Green Baboon, Defender of the Forest” as a Secret Rare – the cornerstone card of any Beast Deck!

US Release: 28th July


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RP02-EN000 Gorz the Emissary of Darkness Secret Rare
RP02-EN001 Jinzo Ultra Rare
RP02-EN002 Parasite Paracide
RP02-EN003 Lightforce Sword
RP02-EN004 Chain Destruction Rare
RP02-EN005 Dust Tornado
RP02-EN006 Call of the Haunted
RP02-EN007 Mirror Wall Ultra Rare
RP02-EN008 Appropriate
RP02-EN009 Ceasefire Rare
RP02-EN010 Magical Hats Rare
RP02-EN011 Nobleman of Crossout
RP02-EN012 Premature Burial
RP02-EN013 Buster Blader Super Rare
RP02-EN014 Skull Invitation
RP02-EN015 Limiter Removal Super Rare
RP02-EN016 Insect Imitation
RP02-EN017 Magic Drain
RP02-EN018 Gravity Bind
RP02-EN019 The Legendary Fisherman Rare
RP02-EN020 Thousand-Eyes Idol
RP02-EN021 Thousand-Eyes Restrict Ultra Rare
RP02-EN022 4-Starred Ladybug of Doom
RP02-EN023 Mad Sword Beast
RP02-EN024 Goblin Attack Force
RP02-EN025 Gearfried the Iron Knight Rare
RP02-EN026 Gemini Elf
RP02-EN027 The Masked Beast Super Rare
RP02-EN028 Revival Jam Rare
RP02-EN029 Melchid the Four-Face Beast
RP02-EN030 Curse of the Masked Beast
RP02-EN031 Mask of Restrict
RP02-EN032 Lightning Blade
RP02-EN033 Tornado Wall
RP02-EN034 Torrential Tribute
RP02-EN035 Infinite Cards Rare
RP02-EN036 Jam Defender Super Rare
RP02-EN037 Card of Safe Return
RP02-EN038 United We Stand Ultra Rare
RP02-EN039 Mage Power Rare
RP02-EN040 Kycoo the Ghost Destroyer
RP02-EN041 Bazoo the Soul-Eater
RP02-EN042 Dark Necrofear Super Rare
RP02-EN043 Gilasaurus
RP02-EN044 Dark Spirit of the Silent
RP02-EN045 Destiny Board Super Rare
RP02-EN046 Spirit Message "I"
RP02-EN047 Spirit Message "N"
RP02-EN048 Spirit Message "A"
RP02-EN049 Spirit Message "L"
RP02-EN050 Magic Cylinder Rare
RP02-EN051 Yata-Garasu
RP02-EN052 Dark Ruler Ha Des Ultra Rare
RP02-EN053 Opticlops
RP02-EN054 Freed the Matchless General Rare
RP02-EN055 Emergency Provisions
RP02-EN056 Tyrant Dragon Super Rare
RP02-EN057 Spear Dragon
RP02-EN058 Airknight Parshath Rare
RP02-EN059 Yamata Dragon Rare
RP02-EN060 Hino-Kagu-Tsuchi Super Rare
RP02-EN061 Asura Priest
RP02-EN062 A Legendary Ocean
RP02-EN063 Creature Swap
RP02-EN064 Bottomless Trap Hole
RP02-EN065 Injection Fairy Lily Ultra Rare
RP02-EN066 Ring of Destruction Secret Rare
RP02-EN067 Guardian Sphinx
RP02-EN068 Don Zaloog Rare
RP02-EN069 Book of Taiyou
RP02-EN070 Book of Moon
RP02-EN071 Reckless Greed
RP02-EN072 Dark Jeroid Rare
RP02-EN073 Newdoria Rare
RP02-EN074 Helpoemer Ultra Rare
RP02-EN075 Gravekeeper's Spy
RP02-EN076 Gravekeeper's Chief
RP02-EN077 Gravekeeper's Assailant
RP02-EN078 Dark Room of Nightmare
RP02-EN079 Necrovalley Rare
RP02-EN080 Barrel Behind the Door
RP02-EN081 Nightmare Wheel Rare
RP02-EN082 Lava Golem Super Rare
RP02-EN083 Morphing Jar Rare
RP02-EN084 Royal Decree Rare
RP02-EN085 Swift Gaia the Fierce Knight
RP02-EN086 Obnoxious Celtic Guardian Rare
RP02-EN087 Kaiser Sea HorseRare
RP02-EN088 Insect Queen Super Rare
RP02-EN089 Alpha The Magnet Warrior Rare
RP02-EN090 Beta The Magnet Warrior Rare
RP02-EN091 Gamma The Magnet Warrior Rare
RP02-EN092 Valkyrion the Magna Warrior
RP02-EN093 Harpie's Pet Dragon Secret Rare
RP02-EN094 Archfiend of Gilfer Secret Rare
RP02-EN095 Light and Darkness Dragon Secret Rare
RP02-EN096 Blue-Eyes Shining Dragon Secret Rare
RP02-EN097 Dragon Master Knight Secret Rare
RP02-EN098 Victory Dragon Secret Rare
RP02-EN099 Green Baboon, Defender of the Forest Secret Rare
RP02-EN100 Dreadscythe Harvester Secret Rare

Dienstag, 28. Juli 2009

-Soul's Gfx Galerie

Hay and Welcome in

http://i28.tinypic.com/24gqczl.jpg

Here I show you a few Desgin's of me :D

[Part I] My Gallery



I publish my most beautiful works!

.:: Orange Lemon by -Soul ::.




.:: Green Lemon by -Soul ::.



.:: Wild Heart by -Soul ::.





[Part II] Team Banners, Avatares & more ! by -Soul

















others will follow


Montag, 27. Juli 2009

Yu-Gi-Oh! 5D's Starter Deck 2009




US Release: 9. Juni 2009
Europe Release: 9. Juni 2009





Rev it up with the all-new 2009 Yu-Gi-Oh! 5D's TCG Starter Deck! Featuring monsters and cards from the Yu-Gi-Oh! 5D's TV series, the Starter Deck is ready to kick duels into overdrive! Each Starter deck consists of 40 Common cards, 3 Foil cards, 1 Beginner's Guide and 1 Game mat. Everything a new Duelists needs, plus nine cards never-before-seen in Europe! Each display contains 10 Starter Decks.

* Starter Deck 2009 comes with a complete 40 card deck plus 3 Synchro Monsters! You can play and Synchro Summon right out of the box.
* Collect Yusei's monsters cards from the Yu-Gi-Oh! 5D's TV series. The brand new Road Warrior and Road Synchron monsters are now yours to command
* The new 'X-Saber' cards, from the popular Japanese Duel Terminal, are now available worldwide. X-Saber Airbellum is a must-have for tournament competitors!



5DS2-EN001 Gogiga Gagagigo
5DS2-EN002 Sabersaurus
5DS2-EN003 Cybertech Alligator

5DS2-EN004 X-Saber Anu Piranha
EARTH/Warrior/4/1800/1100
A female X-Saber Warrior, known for her graceful attacks and calm decision making in battle. Her ambition is merciless, and strikes fear in the hearts of her enemies.


5DS2-EN005 The Dragon Dwelling In The Cave



5DS2-EN006 Road Synchron
LIGHT/Machine - Tuner/4/1600/800
If this card is used for the Synchro Summon of a monster other than "Road Warrior", its Level is reduced by 2. If this card attacks, at the end of the Damage Step, increase its Level by 1 until the End Phase.
Super Rare



5DS2-EN007 Powered Tuner
WATER/Dragon - Effect/4/1400/1000
This card gains 500 ATK for each face-up Tuner monster on the field.


5DS2-EN008 Goblin Attack Force
5DS2-EN009 Penguin Soldier
5DS2-EN010 Sasuke Samurai
5DS2-EN011 Des Koala
5DS2-EN012 Saber Beetle
5DS2-EN013 Quillbolt Hedgehog
5DS2-EN014 Junk Synchron
5DS2-EN015 Speed Warrior
5DS2-EN016 Skelengel
5DS2-EN017 Sonic Chick
5DS2-EN018 Magna Drago



5DS2-EN019 X-Saber Airbellum
EARTH/Beast - Tuner/3/1600/200
When this card inflicts Battle Damage to your opponent by a direct attack, discard 1 random card from your opponent's hand.


5DS2-EN020 X-Saber Galahad
EARTH/Warrior - Effect/4/1800/800
If this card attacks an opponent's monster, this card gains 300 ATK during the Damage Step only. If this card is attacked by an opponent's monster, this card loses 500 ATK during the Damage Step only. When this card is selected as an attack target, you can Tribute another "Saber" monster to negate the attack.



5DS2-EN021 Pride of the Weak
Continuous Spell Card
When a Level 2 or lower monster you control destroys an opponent's monster by battle and sends it to the Graveyard, if you have no cards in your hand, draw 2 cards.


5DS2-EN022 Rush Recklessly
5DS2-EN023 Giant Trunade
5DS2-EN024 Tribute to the Doomed
5DS2-EN025 The Warrior Returning Alive
5DS2-EN026 Emergency Provisions
5DS2-EN027 Creature Swap
5DS2-EN028 Twister
5DS2-EN029 De-Synchro
5DS2-EN030 Unstable Evolution
5DS2-EN031 Ookazi
5DS2-EN032 Synchro Boost



5DS2-EN033 Gottoms' Emergency Call
Normal Trap Card
Activate only if there is a face-up "X-Saber" monster(s) on the field. Select 2 "X-Saber" monsters in either player's Graveyard's, Special Summon those monsters to your side of the field.

5DS2-EN034 Dust Tornado
5DS2-EN035 Magic Drain
5DS2-EN036 Raigeki Break
5DS2-EN037 Limit Reverse
5DS2-EN038 Scrap-Iron Scarecrow
5DS2-EN039 Miniaturize
5DS2-EN040 Widespread Ruin



5DS2-EN041 Road Warrior
LIGHT/Warrior - Synchro/8/3000/1500
"Road Synchron" + 2 or more non-Tuner monsters
Once per turn, you can Special Summon 1 Level 2 or lower Warrior-Type or Machine-Type monster from your Deck.
Ultra Rare


5DS2-EN042 Junk Warrior


5DS2-EN043 X-Saber Urbellum
EARTH/Warrior - Synchro - Effect/7/2200/1300
1 Tuner + 1 or more Non-Tuner Monster
When this card inflicts Battle Damage to your opponent, if your opponent has 4 or more cards in their hand, place 1 random card from their hand on top of their Deck.
Super Rare