Release: 1st September 2009
1 Ghost Rare
8 Secret Rare
10 Ultra Rare (1:12)
14 Super Rare Cards (1:5)
20 Rare Cards (1:1)
48 Common Cards (8:1)
8 Secret Rare
10 Ultra Rare (1:12)
14 Super Rare Cards (1:5)
20 Rare Cards (1:1)
48 Common Cards (8:1)
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Ghost Rare 1/1 ANPR-EN040 Ancient Fairy Dragon Secret Rare 7/8 ANPR-EN000 XX-Saber Gardestrike ANPR-EN085 Card Guard ANPR-EN088 Greed Grado ANPR-EN091 Armityle the Chaos Phantom ANPR-EN092 White Night Dragon ANPR-EN093 Card Blocker ANPR-EN098 Kasha ANPR-EN099 Elemental Hero Gaia Ultra Rare/Ultimate Rare 9/10 ANPR-EN005 Blackwing - Vayu the Emblem of Honor ANPR-EN016 Earthbound Immortal Cusillu ANPR-EN017 Earthbound Immortal Chacu Challhua ANPR-EN040 Ancient Fairy Dragon ANPR-EN043 Ancient Sacred Wyvern ANPR-EN044 XX-Saber Gottoms ANPR-EN082 Koa'ki Meiru Ghoulungulate ANPR-EN083 Ko'aki Meiru Gravirose ANPR-EN086 Flamvell Commando ANPR-EN094 Gaia Plate the Earth Giant Super Rare 14/14 ANPR-EN009 Jester Confit ANPR-EN019 Koa'ki Meiru Crusader ANPR-EN034 Minefield ANPR-EN035 XX-Saber Faultroll ANPR-EN041 Turbo Cannon ANPR-EN042 Archfiend Zombie-Skull ANPR-EN048 Ancient Forest ANPR-EN051 Future Vision ANPR-EN052 Core Compression ANPR-EN058 Saber Slash ANPR-EN063 Skill Successor ANPR-EN068 Discord ANPR-EN089 Revival of the Immortals ANPR-EN097 Beast Machine King Barbarois Ür Rare 20/20 ANPR-EN001 Kuribon ANPR-EN008 Jester Lord ANPR-EN010 Fortune Lady Light ANPR-EN011 Fortune Lady Fire ANPR-EN013 Darksea Rescue ANPR-EN015 Turbo Rocket ANPR-EN020 Koa'ki Meiru Speeder ANPR-EN021 Koa'ki Meiru Tornado ANPR-EN031 Magicat ANPR-EN037 Flamvell Firedog ANPR-EN039 Falchion² ANPR-EN054 Solidarity ANPR-EN064 Reinforce Truth ANPR-EN073 CoreReinforcement ANPR-EN081 XX-Saber Fulhelmknight ANPR-EN084 Psychic Emperor ANPR-EN087 Pseudo Space ANPR-EN090 Arcana Knight Joker ANPR-EN095 Sauropod Brachion ANPR-EN096 Gaap the Divine Soldier Common 48/48 ANPR-EN002 Sunny Pixie ANPR-EN003 Sunlight Unicorn ANPR-EN004 Blackwing - Mistral the Silver Shield ANPR-EN006 Blackwing - Fane the Steel Chain ANPR-EN007 Morphtronic Magnen Bar ANPR-EN012 Infernity Beast ANPR-EN014 Darksea Float ANPR-EN018 Koa'ki Meiru Rock ANPR-EN022 Koa'ki Meiru Hydro Barrier ANPR-EN023 Scary Moth ANPR-EN024 Shiny Black C ANPR-EN025 Armed Sea Hunter ANPR-EN026 Divine Dragon Aquabizarre ANPR-EN027 Fishborg Blaster ANPR-EN028 Shark Cruiser ANPR-EN029 Armored Axon Kicker ANPR-EN030 Genetic Woman ANPR-EN032 Cyborg Doctor ANPR-EN033 White Potan ANPR-EN036 XX-Saber Ragigura ANPR-EN038 Ancient Crimson Ape ANPR-EN045 Release Restraint Wave ANPR-EN046 Silver Wing ANPR-EN047 Advance Draw ANPR-EN049 Emergency Assistance ANPR-EN050 Spirit Burner ANPR-EN053 Core Blaster ANPR-EN055 Hydro Pressure Cannon ANPR-EN056 Water Hazard ANPR-EN057 Brain Research Lab ANPR-EN059 Sword of Sparkles ANPR-EN060 Rekindling ANPR-EN061 Ancient Leaf ANPR-EN062 Fossil Examination ANPR-EN065 Pixie Ring ANPR-EN066 Fairy Wind ANPR-EN067 Imperial Custom ANPR-EN069 Slip of Fortune ANPR-EN070 Depth Amulet ANPR-EN071 Damage Translation ANPR-EN072 Battle Teleportation ANPR-EN074 Iron Core Luster ANPR-EN075 Battle of the Elements ANPR-EN076 Aegis of the Ocean Dragon Lord ANPR-EN077 Psychic Soul ANPR-EN078 Flamvell Counter ANPR-EN079 At One With the Sword ANPR-EN080 Stunning Upset |
Pre OCG Cards (TCG Game Onlys)
ANPR-EN000 XX-Saber Gardestrike
Erde/Ungeheuer-Krieger - Effekt/5/2100/1400
Wenn du hast 2 oder mehr X-Säber Monster in deinen Friedhof hast und du kein Monster auf deiner Spielfeldseite kontrollierst, kannst du diese Karte aus deiner Hand als Spezialbeschwörung beschwören.
Secret Rare
ANPR-EN081 XX-Saber Fulhelmknight
Earth/Warrior - Tuner/3/1300/1000
Once, while this card is face-up on the field, you can negate the attack of 1 of your opponent's monsters. If this card destroys a Defense Position monster your opponent controls by battle, you can Special Summon 1 Level 4 or lower "X-Saber" monster from your Graveyard.
Rare
ANPR-EN082 Koa'ki Meiru Ghoulungulate
Earth/Zombie - Effect/5/2500/1700
During your End Phase, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the graveyard or reveal 1 Zombie-Type monster from your hand. If a "Koa'ki Meiru" monster would be destroyed by battle or by a card effect, you can remove from play 1 "Koa'ki Meiru" monster from your graveyard instead.
Ultra Rare
ANPR-EN083 o'aki Meiru Gravirose
Fire/Plant - Effect/4/1900/1300
During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Plant-Type monster in your hand. During each of your Standby Phases, you can send 1 Level 3 or lower monster from your Deck to your Graveyard.
Ultra Rare
ANPR-EN084 Psychic Emperor
Light/Psychic - Effect/6/2400/1000
When this card is Normal or Special Summoned, gain 500 Life Poits for each Psychic-Type monster in your graveyard.
Rare
ANPR-EN085 Card Guard
DARK/Fiend - Effect/4/1600/500
When this card is Normal or Special Summoned, place 1 "Guard Counter" on it. This card gains 300 ATK for each "Guard Counter" it has. Once per turn, you can remove 1 "Guard Counter" from this card and place it on 1 other face-up card you control. If that card would be destroyed, remove the "Guard Counter" instead.
Secret Rare
ANPR-EN086 Flamvell Commando
Fire/Pyro - Effect/6/2200/200
This Card cannot be Special Summoned. This Card can only be Normal Summoned by ributing 1 "Flamvell" monster you control. Once per turn, you can Remove from Play 1 monster in your Graveyard with 200 DEF to infilict damage to your opponent equal to that monster's ATK.
Ultra Rare
ANPR-EN087 Pseudo Space
Field Spell
One per turn, you can Remove from Play 1 Field Spell Card in your Graveyard to have this Card be treated as that Cards, and gain the same effects until the End Phase.
Rare
ANPR-EN088 Greed Grado
Quick-Play Spell Card
Activate only if you destroyed a face-up Synchro Monster controlled by your opponent this turn, either by battle or by card effect. Draw 2 cards
Secret Rare
ANPR-EN089 Revival of the Immortals
Normal Trap Card
Select 1 "Earthbound Immortal" monster in your Graveyard. Special Summon that monster. It cannot declare an attack this turn. Whenever it battles, your opponent takes no battle damage.
Super Rare
OCG Only (Promos aus dem OCG)
ANPR-EN090 Arcana Knight Joker
Light/Warrior - Effect/Fusion/9/3800/2500
"Queen's Knight" + "Jack's Knight" + "King's Knight"
A Fusion Summon of this card can only be conducted with the above Fusion Material Monsters. Once per turn, if this card
is targeted by a Spell Card, Trap Card, or Effect Monster's effect, you can negate that effect by discarding the same kind
of card (Spell, Trap, or Monster Card).
Rare
ANPR-EN091 Armityle the Chaos Phantom
Dark/Fiend - Effect/Fusion/12/0/0
"Uria, Lord of Searing Flames" + "Hamon, Lord of Striking Thunder" + "Raviel, Lord of Phantasms"
This card can only be Special Summoned from your Extra Deck by removing from play the above cards you control. (You
do not use "Polymerization.”) This card cannot be destroyed by battle. This card gains 10,000 ATK during your turn only.
Secret Rare
ANPR-EN092 White Night Dragon
Water/Dragon - Effect/8/3000/2500
Negate the activation of any Spell or Trap Card that targets this card, and destroy that card. When a face-up monster you
control is selected as an attack target, you can send 1 Spell or Trap Card you control to the Graveyard to change the
target to this card.
Secret Rare
ANPR-EN093 Card Blocker
Earth/Warrior - Effect/3/400/400
When this card is Summoned, it is changed to Defense Position. When a face-up monster you control is selected as an
attack target, you can change the target to this card. When this card is selected as an attack target, you can send up to 3
cards from the top of your Deck to the Graveyard, to give this card 500 DEF for each of those cards, until the End Phase.
Secret Rare
ANPR-EN094 Gaia Plate the Earth Giant
Earth/Rock - Effect/8/2800/1000
You can Special Summon this card by removing from play any 2 Rock-Type monsters in your Graveyard. During your
Standby Phase, remove from play 1 Rock-Type monster in your Graveyard, or send this card to the Graveyard. Halve the
ATK and DEF of any monster that battles with this card.
Ultra Rare
ANPR-EN095 Sauropod Brachion
Earth/Dinosaur - Effect/8/1500/3000
You cannot Special Summon this card from your Deck. You can Tribute Summon this card by Tributing 1 Dinosaur-Type
monster. Once per turn, you can change this card to face-down Defense Position. When this card is Flip Summoned,
change all other monsters to face-down Defense Position. If your opponent attacks this card, any Battle Damage they
take is doubled.
Rare
ANPR-EN096 Gaap the Divine Soldier
Dark/Fiend - Effect/6/2200/200
All monsters are changed to face-up Attack Position, and their battle positions cannot be changed. (Flip Effects are not
activated at this time.) Once per turn, you can reveal any number of Fiend-Type monsters in your hand to give this card
300 ATK for each revealed card, until the End Phase.
Rare
ANPR-EN097 Beast Machine King Barbaros Ür
Earth/Beast-Warrior - Effect/8/3800/1200
You can Special Summon this card from your hand by removing from play 1 Machine-Type monster and 1 Beast-Warrior-
Type monster in your hand, field, and/or Graveyard. When this card battles, any Battle Damage to your opponent
becomes 0.
Super Rare
ANPR-EN098 Kasha
Earth/Zombie - Effect/8/?/1000
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except while you control 2 or
more face-up Zombie-Type monsters. When this card is Special Summoned, return all other monsters on the field to the
Deck, and this card's ATK is equal to the number of Zombie-Type monster returned this way x 1000.
Secret Rare
ANPR-EN099 Elemental Hero Gaia
Earth/Warrior - Effect/Fusion/6/2200/2600
1 "Elemental Hero" monster + 1 EARTH Monster
This monster cannot be Special Summoned except by Fusion Summon. When this card is Fusion Summoned, select 1
face-up monster your opponent controls. Until the end of this turn, that monster's ATK is halved and this card gains the
same amount of ATK.
Secret Rare
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